
My Projects
Here you can find information about the different projects I have worked on so far. Most of them come from my studies of Virtual Realities at the SRH University of Applied Sciences Heidelberg and are available on itch.io.
2022
Fällerama - Lumberjack Contest
Individual project during my studies in the module "Artificial Intelligence". My goal was to train an AI agent to cut down trees in a procedurally generated environment. I extended this to a game in which you can compete against the agent.
​
-
3D Art, C#-Scripting, AI Training
-
Engine: Unity3D
-
Playable in Browser (WebGL)
2021
Mars Mission (VR)
I worked on this project by Einfach Genial gGmbH during my internship in the summer of 2021. In this serious game, players can explore a city on Mars while working in various real companies. The ongoing project, which has been developed primarily by student workers and interns since 2019, is used in career orientation workshops organized in conjunction with school classes. The VR porting of two companies, which I carried out together with a former fellow student, is independent of this and can be run stand-alone.
​
-
3D-Art, Level Design, VR porting of two scenes (Rossmann, Kind)
-
Engine: Unity 3D
-
Supported VR-Systems: Oculus
​